"WeaponData"
{
	"printname" "#TF_Weapon_Medigun"
	"BuiltRightHanded" "0"
	"weight" "3"
	"WeaponType" "secondary"
	"ITEM_FLAG_NOITEMPICKUP" "1"
	"Damage" "24"
	"Range" "450"
	"TimeFireDelay" "0.5"
	"TimeIdle" "5"
	"TimeIdleEmpty" "0.25"
	"TimeReloadStart" "0.1"
	"TimeReload" "0.5"
	"primary_ammo" "None"
	"HasTeamSkins_Viewmodel" "1"
	"HasTeamSkins_Worldmodel" "1"
	"bucket" "1"
	"bucket_position" "0"
	"anim_prefix" "shotgun"
	"MuzzleFlashModel" "models/effects/sentry1_muzzle/sentry1_muzzle.mdl"
	"MuzzleFlashModelDuration" "0.1"
	"TextureData"
	{
		"weapon"
		{
			"file" "sprites/bucket_medigun_red"
			"x" "0"
			"y" "0"
			"width" "200"
			"height" "128"
		}
		"weapon_s"
		{
			"file" "sprites/bucket_medigun_blue"
			"x" "0"
			"y" "0"
			"width" "200"
			"height" "128"
		}
		"ammo"
		{
			"file" "sprites/a_icons1"
			"x" "55"
			"y" "60"
			"width" "73"
			"height" "15"
		}
		"crosshair"
		{
			"file" "vgui/replay/thumbnails/mcp_mediccross"
			"x" "0"
			"y" "0"
			"width" "128"
			"height" "128"
		}
		"autoaim"
		{
			"file" "sprites/crosshairs"
			"x" "0"
			"y" "48"
			"width" "24"
			"height" "24"
		}
	}
	"classname" "tf_weapon_medigun"
}
